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Download Gem Feeder 3.01 Patch (ZIP, 190 KB)

(Patch requires Gem Feeder 3.0)

What's New:

  • Altar emitters spawn client side
  • Various effects (ABOMBS, GEM SHATTERS, WEE!!) now spawned client side
  • Gem glow effect syncs up properly online!
  • Fixed abomb disarmer exploit
  • Phantom "Press USE to swap with this gem/abomb" messages exorcised
  • EditorGame now replicates gem counts to clients when playing online (HUD updates properly)
  • Gems now take damage from lava etc
  • Fixes for various wonky ABomb effects
  • Fixed several sources of Accessed None log spam
  • Package was "conformed" so that original clients can still connect to servers that are running this fix.

Download Gem Feeder 3.0 (ZIP, 86.7 MB)

Download mirrors:

What's New:

  • New A-Bomb: The Gravity Bomb
  • ECE Bonus Pack vehicles are now supported
  • Vehicle-based maps now display a radar map on the HUD with gem spawn and altar locations
  • New Match Info popup at the beginning of every match tells you how many gems and altars are on the map
  • Game stats are now tracked
  • Numerous improvements to original GF maps
  • Added tons of new CE definitions
  • Gem Feeder maps (with the GF- prefix) are sorted to the top of the map list when CE maps are available
  • New loading screens
  • Dramatically improved frontend
  • CE altar bases look much nicer now
  • There's more: Full Changelog

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Overview

Overview

Gem Feeder is a gametype modification for Unreal Tournament 2004. Two teams compete for control of several gems (usually three). When all the gems are brought to your base, your team scores a point. It sounds like a cross between CTF and Bombing Run, but it's certainly not that simple.

Gem Feeder is a wild and chaotic game that requires focus and teamwork to win. It's great teamplay and includes full bot support. An in-game editor even allows you to convert any map over to Gem Feeder in a matter of minutes, perfect for trying out crazy new custom maps!

Main Features
(Click on a feature to see details below)

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Media

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